Author Topic: Scribblenauts™ Unmasked: A DC Comics Adventure  (Read 1345 times)

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Offline karlitasecas

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Scribblenauts™ Unmasked: A DC Comics Adventure
« on: September 19, 2013, 09:08:28 PM »
So you're Maxwell a kid who has the ability to manifest any object or person using your magical notepad, this objects can be used to solve mission's in a variety of ways. What I found most interesting is the appearance of heroes and supervillans from the DC Universe. This game actually reminds me a little of Lego Batman 2, which I really enjoyed, though talking legos was a bit too much change for me.

The game is developed by 5th cell and promises to have more series. Let's say you are in trouble, you can get help from the legendary DC characters to help you solve puzzles and continue with your missions. This is what I enjoyed the most about Lego Batman 2, and it's good to see it's being used for other games. So let's use Superman's heat vision, Batman's batarang and many of the DC Universe characters (including villains).

As Maxwell you can visit a number of DC locations, including the Bat Cave which acts as the player's main hub, as well as Gotham City, Aquaman's Atlantis, Metropolis, The Fortress of Solitude, Central City and more. The graphics and the story unveils as a comic book that gives it a little extra for my taste.

Scribblenauts Unmasked: A DC Comics Adventure will be available on Sept 24.

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